Welcome to our in-depth guide on Diablo 4 Sorcerer Skills! In Diablo 4, the Sorcerer class harnesses the destructive powers of fire, cold, and lightning spells to decimate their enemies. This guide will provide you with an overview of each skill category and some examples of skills within them. The Sorcerer class in Diablo 4 has access to 24 different skills in six categories, with most abilities having an “enhanced” version and two upgrades that improve the skills in various ways. The following sections provide an overview of each skill category:
Diablo 4 Sorceress Basic Skills
Basic Skills in Diablo 4 are low-power abilities that can be used repeatedly at no Mana cost. They are useful for finishing off weaker enemies or as filler attacks between more powerful Skills.
Let’s explore some examples of Basic Skills and their effects:
- Spark: Spark is a Sorceress Skill that releases a series of lightning bolts, striking an enemy 4 times and causing damage with each hit. Additionally, when an enemy is defeated, there is a 10% chance to generate a Crackling Energy as an enchantment effect.
– Lucky Hit Chance: 9%
– Damage Type: Lightning
– Enchantment Effect: Killing an enemy has a 10% chance to form a Crackling Energy.
– Description: Launch a bolt of lightning that shocks an enemy 4 times, dealing X [8%] damage each hit.
– Enhanced Spark: Each time Spark hits its primary target, it has a 20% chance to hit up to 3 additional enemies, dealing X [6%] damage. If there are no other enemies to hit, Spark instead deals 20% [x] increased damage to its primary target.
– Flickering Spark: Each time Spark hits an enemy it has a 3% chance to form a Crackling Energy.
– Glinting Spark: Spark grants 2% [+] increased Critical Strike Chance per cast for 3 seconds, up to 10% [+]. - Frost Bolt: Frost Bolt is a Sorceress Skill that inflicts frost damage on enemies and applies the Chill effect, reducing their movement and attack speed by 15%. As an enchantment effect, other skills that deal direct damage have the potential to apply up to a 15% Chill effect as well.
– Lucky Hit Chance: 30%
– Damage Type: Cold.
– Enchantment Effect: Direct damage from Skills applies up to 15% Chill.
– Description: Throw a bolt of frost at an enemy, dealing X [35%] damage and Chilling them for 15%.
– Enhanced Frost Bolt: Frost Bolt has a 15% chance to explode on Chilled enemies, hitting surrounding enemies. Chance increased to 100% against Frozen enemies.
– Flickering Frost Bolt: Frost Bolt makes Frozen enemies Vulnerable for 3 seconds.
– Glinting Frost Bolt: Frost Bolt generates 4 Mana when hitting Chilled or Frozen enemies. - Arc Lash: Arc Lash is a Sorceress Skill that delivers powerful lightning damage to enemies in front of you. Additionally, every 10 swipes of Arc Lash will stun enemies for a duration of 2 seconds. As an enchantment effect, using the skill’s cooldown will also stun nearby enemies, albeit for a shorter duration of 0.5 seconds.
– Lucky Hit Chance: 30%
– Damage Type: Lightning.
– Enchantment Effect: When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.
– Description: Unleash arcing lightning that deals X [42%] damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds.
– Enhanced Arc Lash: If Arc Lash’s initial swipe Critically Strikes, it swipes an additional time.
– Flickering Arc Lash: Gain 6% [+] Movement Speed for 5 seconds per enemy hit with Arc Lash, up to 18% [+].
– Glinting Arc Lash: Hitting a Stunned enemy with Arc Lash reduces your Cooldown by 0.25 seconds. - Fire Bolt: Fire Bolt is a Sorceress Skill that unleashes a blast of fire, causing fire damage to enemies and applying the Burning effect, which deals damage over 8 seconds. As an enchantment effect, other skills that deal direct damage have the ability to apply additional X Burning damage over 8 seconds.
– Lucky Hit Chance: 20%
– Damage Type: Fire.
– Enchantment Effect: Direct damage from Skills applies up to an additional X [23%] Burning damage over 8 seconds.
– Description: Hurl a flaming bolt, dealing X [10%] damage and Burning for X [40%] over 8 seconds.
– Enhanced Fire Bolt: Fire Bolt pierces through burning enemies.
– Flickering Fire Bolt: Fire Bolt generates 2 mana when hitting a Burning enemy.
– Glinting Fire Bolt: Critical Strikes with Fire Bolt increase the Burning damage you deal to the enemy by 20% [x] for 4 seconds.
Diablo 4 Sorceress Core Skills
Core Skills in Diablo 4 Sorcerer builds are highly recognizable and versatile. They have no cooldown but require careful mana management due to their cost.
Let’s explore some examples of Core Skills and their effects:
- Chain Lightning: Chain Lightning is a Sorceress Skill that unleashes a continuous stream of lightning, damaging enemies and chaining between nearby targets up to 6 times. The skill prioritizes enemies for chaining. As an enchantment effect, Chain Lightning will automatically trigger after spending 100 Mana, allowing for efficient and seamless execution of the skill.
– Mana Cost: 35
– Lucky Hit Chance: 25%
– Damage Type: Lightning.
– Enchantment Effect: Chain Lightning forms automatically after spending 100 Mana.
– Description: Unleash a stream of lightning that deals X [42%] damage and chains between Nearby enemies and you up to 6 times, prioritizing enemies.
– Enhanced Chain Lightning: Chain Lightning gains a 3% [+] increased Critical Strike Chance per bounce.
– Destructive Chain Lightning: When Chain Lightning Critical Strikes, it has a 25% [x] chance to form a Crackling Energy.
– Greater Chain Lightning: If Chain Lightning bounces off of you, its next hit deals 25% increased damage. - Charged Bolts: Charged Bolts is a Sorceress Skill that releases a cluster of 5 lightning bolts, which traverse the ground in a randomized pattern, damaging enemies they come into contact with. As an enchantment effect, when an enemy is stunned, there is a 40% chance to unleash 3 additional Charged Bolts from that enemy, increasing the potential damage output and providing an opportunity for further crowd control.
– Mana Cost: 40
– Lucky Hit Chance: 25%
– Damage Type: Lightning.
– Enchantment Effect: When you Stun an enemy, there’s a 40% chance to release 3 Charged Bolts from them.
– Description: Release 5 bolts of lightning that course along the ground in an erratic pattern, dealing X [17%] damage each.
– Enhanced Charged Bolts: Hitting an enemy at least 3 times with same cast of Charged Bolts releases a lightning nova, dealing X [15%] damage to enemies around them.
– Destructive Charged Bolts: Hitting an enemy with Charged Bolts reduces their damage dealt by 20% for 3 seconds.
– Greater Charged Bolts: Charged Bolts deal 25% [x] increased damage to Stunned enemies. - Fireball: Fireball is a powerful Sorceress Skill that launches a fiery projectile, causing it to explode upon impact and deal damage to nearby enemies. As an enchantment effect, when you defeat an enemy, they burst into flames, triggering a secondary explosion in the form of a Fireball. This additional explosion inflicts damage equivalent to 50% of the original Fireball’s destructive force, amplifying your offensive potential and potentially leading to chain reactions of fiery devastation.
– Mana Cost: 40
– Lucky Hit Chance: 33%
– Damage Type: Fire.
– Enchantment Effect: When you kill an enemy, they explode in a Fireball for 50% of its damage.
– Description: Hurl an exploding ball of fire, dealing X [60%] damage to surrounding enemies.
– Enhanced Fireball: Fireball’s radius is increased based on distance traveled, up to 50%
– Destructive Fireball: Fireball’s explosion’s Critical Strike Damage is increased by 10% [+]. Each enemy it hits increases this bonus by 5% [+], up to 25% [+] total.
– Greater Fireball: Fireball deals 10% of the Burning damage you’ve applied to enemies as additional direct damage. - Incinerate: Incinerate is a Sorceress skill that unleashes a continuous fire beam, burning enemies and dealing increasing damage over time. An enchantment summons a serpent every 20 seconds to incinerate enemies for a limited duration.
– Mana Cost: 20 per second
– Lucky Hit Chance: 40%
– Damage Type: Fire.
– Enchantment Effect: Every 20 seconds, a serpent spawns and incinerates enemies for 6 seconds.
– Description: Channel a beam of fire, Burning enemies for X [36%] damage per second. Damage per second increases over 4 seconds, up to X [49%].
– Enhanced Incinerate: While channeling Incinerate, you Burn enemies around you for 15% of the damage per second.
– Destructive Incinerate: Enemies deal 20% less damage while Burning from Incinerate.
– Greater Incinerate: Every 4 seconds an enemy has been hit by Incinerate, they are Immobilized for 1 second. - Ice Shards: Ice Shards is a Sorceress skill that launches five shards, dealing damage with a bonus against Frozen enemies. An enchantment causes the shards to automatically target Frozen enemies.
– Mana Cost: 30
– Lucky Hit Chance: 25%
– Damage Type: Cold.
– Enchantment Effect: Ice Shards automatically conjure and fly towards Frozen enemies.
– Description: Launch 5 shards that deal X [25%] damage each. Deals 25% [x] increased damage to Frozen enemies.
– Enhanced Ice Shards: Ice Shards have a 15% chance to ricochet to another enemy. Ice Shards always ricochet off of Frozen enemies.
– Destructive Ice Shards: Hitting an enemy with 5 Ice Shards in a single cast makes them Vulnerable for 2 seconds.
– Greater Ice Shards: While you have a Barrier active, casts of Ice Shards treat enemies as if they were Frozen. - Frozen Orb: Frozen Orb is a potent Sorceress skill in Diablo 4. It launches a chilling orb that damages and chills enemies. When it expires, it explodes, inflicting further damage and chilling nearby foes. Additionally, there is an enchantment effect that triggers a Frozen Orb when casting non-basic skills with a 20% chance.
– Mana Cost: 40
– Lucky Hit Chance: 20%
– Damage Type: Cold.
– Enchantment Effect: When you cast a Non-Basic Skill, you have a 20% chance to launch a Frozen Orb at a Nearby enemy.
– Description: Unleash an orb that Chills for 34% and expels piercing shards, dealing a total of X [32%] damage. Upon expiration, Frozen Orb explodes, dealing X [29%] damage and Chilling enemies for 9%.
– Enhanced Frozen Orb: When cast above 50 Mana, Frozen Orb’s explosion damage is increased by 30% [x].
– Destructive Frozen Orb: Frozen Orb’s explosion restores 5 Mana when hitting a Frozen enemy.
– Greater Frozen Orb: Frozen Orb’s explosion has a 25% chance to make all enemies hit Vulnerable for 2 seconds. Frozen Orb always makes Frozen enemies Vulnerable.
Diablo 4 Sorceress Defensive Skills
Defensive Skills enhance the Sorcerer’s defensive capabilities in Diablo 4. They provide options like creating barriers, applying crowd control effects, or swiftly evading melee attacks for increased survivability.
Here are some examples of Defensive Skills and their effects:
- Flame Shield: Flame Shield surrounds you in flames for 2 seconds, damaging and Burning nearby enemies. While active, you are immune to damage. Enchantment: Automatically triggers when you would otherwise die, with a cooldown of 120 seconds.
– Cooldown: 20 Seconds.
–Lucky Hit Chance: 50%
– Damage Type: Fire.
– Enchantment Effect: Enchantment Effect Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
– Description: Engulf yourself in flames for 2 seconds, Burning surrounding enemies for X [23%] damage per second. While Flame Shield is active, you are Immune.
– Enhanced Flame Shield: Flame Shield grants 25% [+] Movement Speed while active.
– Mystical Flame Shield: You gain 25% Mana Cost Reduction while Flame Shield is active.
– Shimmering Flame Shield: Flame Shield heals you for 50% of your missing Life. - Ice Armor: Ice Armor forms a protective ice barrier that absorbs 30% of your Base Life in damage for 6 seconds. Additionally, 10% of the damage you deal is converted into Barrier strength.
– Cooldown: 20 seconds
– Enchantment Effect: Enchantment Effect Upon getting hit, you have a 5% chance to apply Ice Armor.
– Description: A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life (126) in damage. While Ice Armor is active, 10% of your damage dealt is added to its Barrier.
– Enhanced Ice Armor: While Ice Armor is active, your Mana Regeneration is increased by 25% [x].
– Mystical Ice Armor: Damage against Vulnerable enemies contributes 100% more to Ice Armor’s Barrier.
– Shimmering Ice Armor: Enemies that hit you while Ice Armor is active have a 15% chance to become Frozen for 3 seconds. - Teleport: Teleport transforms the Sorceress into lightning, granting Unstoppable status and swiftly moving to the targeted location, dealing damage upon arrival. Additionally, the Enchantment effect replaces Evade with a short-range Teleport on a 17-second cooldown.
– Cooldown: 11 Seconds.
–Lucky Hit Chance: 40%
– Damage Type: Lightning.
– Enchantment Effect: Enchantment Effect Evade is replaced with a short range Teleport on a 17.0 second Cooldown.
– Description: Transform into lightning, becoming Unstoppable and surging to the target location, dealing X [25%] damage around you upon arrival.
– Enhanced Teleport: Teleport’s cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.
– Mystical Teleport: For 4 seconds after Teleporting, Cracking Energy hits 2 additional enemies.
– Shimmering Teleport: After Teleporting, you gain 30% Damage Reduction for 5 seconds. - Frost Nova: Frost Nova releases a freezing blast from the caster’s position, causing enemies to be Frozen for 2 seconds. Additionally, Conjuration Skills have a 30% chance to trigger Frost Nova when they hit.
– Cooldown: 15 Seconds.
– Enchantment Effect Lucky Hit: Your Conjuration Skills have a 30% chance to unleash a Frost Nova when hitting enemies.
– Description: Unleash a torrent of frost, Freezing enemies around you for 2 seconds.
– Enhanced Frost Nova: Killing enemies Frozen by Frost Nova reduces its Cooldown by 2 seconds, up to 6 second per cast.
– Mystical Frost Nova: Frost Nova makes enemies Vulnerable for 4 seconds, increased to 8 seconds against Bosses.
– Shimmering Frost Nova: Frost Nova generates 4 Mana per enemy hit.
Diablo 4 Sorceress Conjuration Skills
Conjuration Skills in Diablo 4 involve summoning minions as part of the Sorcerer’s abilities. These summoned allies provide additional damage output while allowing the Sorcerer to cast spells or move freely. Although they have a limited duration and remain stationary, they contribute to the overall effectiveness of the Sorcerer’s gameplay.
Here are some examples of Conjuration Skills and their effects:
- Hydra: Hydra allows Sorceress to summon a 3-headed Hydra for 12.0 seconds. Each head spits fire, dealing damage to Nearby enemies.
– Mana Cost: 20
– Lucky Hit Chance: 77%
– Damage Type: Fire.
– Enchantment Effect Lucky Hit: After spending 300 Mana, a 5-headed Hydra spawns for 5 seconds.
– Description: Summon a 3-headed Hydra for 12.0 seconds. Each head spits fire at a Nearby enemy, dealing X [30%] damage.
Maximum 1 active Hydras at a time.
– Enhanced Hydra: While Healthy, your casts of Hydra gain 1 additional head.
– Invoked Hydra: After you Critically Strike, your Hydras gain 30% [+] Critical Strike Chance for 3 seconds.
– Summoned Hydra: Hydra also Burns enemies for an additional 12% of its Base damage dealt over 6 seconds. - Ice Blades: Ice Blades enables the Sorceress to summon dual ice blades that swiftly slash at enemies, causing damage and potentially inflicting Vulnerability. This effect lasts for 6.0 seconds.
– Cooldown: 12 seconds
– Lucky Hit Chance: 71%
– Damage Type: Cold.
– Enchantment Effect: For every 20 seconds in Cooldowns you spend, you spawn an Ice Blades on a random enemy.
– Description: Conjure a pair of ice blades for 6.0 seconds that rapidly slash enemies for X [31%] damage and have a 30% chance to make them Vulnerable for 2 seconds.
– Enhanced Ice Blades: Ice Blades’s Cooldown is reduced by 1 second each time it hits a Vulnerable enemy.
– Invoked Ice Blades: Your Ice Blades gain 10% [+] increased Attack Speed per active Ice Blades
– Summoned Ice Blades: 50% of Enhanced Ice Blades’s Cooldown Reduction is applied to your other Skills. - Lightning Spear: Lightning Spear allows Sorceress to summon a lightning spear that damage per hit for 6 seconds.
– Cooldown: 20 seconds
– Lucky Hit Chance: 35%
– Damage Type: Lightning.
– Enchantment Effect: Absorbing Cracking Energy has a 10% chance to conjure a Lightning Spear.
– Description: Conjure a spear of lightning that seeks out enemies for 6.0 seconds, dealing X [15%] damage per hit.
– Enhanced Lightning Spear: After Critically Striking, Lightning Spear gains a 5% [+] increased stacking Critical Strike Chance for its duration.
– Invoked Lightning Spear: Lightning Spear stuns enemies for 2 seconds when Critically Striking.
– Summoned Lightning Spear: Collecting Crackling Energy increases the damage of your next Lightning Spear cast by 20% [x], up to 100% [x].
Diablo 4 Sorceress Mastery Skills
These skills empower the Sorcerer to unleash devastating area of effect damage, showcasing mastery over the elements.
Here are some examples of Sorceress Mastery Skills and their effects:
- Ball Lightning: Ball Lightning enables the Sorceress to unleash a potent electric sphere that inflicts ongoing damage to enemies. Additionally, critical strikes have a 25% chance to generate additional static Ball Lightning.
– Mana Cost: 50
– Lucky Hit Chance: 20%
– Damage Type: Lightning.
– Enchantment Effect Lucky Hit: Critical strikes have a 25% chance to spaws a static Ball Lightning.
– Description: Discharge a ball of lightning that slowly moves forward, continually zapping enemies for X [18%] damage.
– Enhanced Lightning Spear: Ball Lightning’s damage rate is increased by 200% of your Attack Speed Bonus.
– Mage’s Lightning Spear: After hitting Close enemies 50 times with Ball Lightning, your next cast of it Stuns enemies hit for 1 second.
– Wizard’s Lightning Spear: If an enemy is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen once per cast. - Blizzard: Blizzard allows Sorceress to summon a damaging blizzard that Chills enemies for 18% over 8 seconds, dealing damage.
– Mana Cost: 40
– Lucky Hit Chance: 33%
– Damage Type: Cold.
– Enchantment Effect: Every 15 seconds, a Blizzard forms over you and follows you for 6 seconds.
– Description: Summon a frigid blizzard that deals X [120%] damage and continually Chills enemies for 18% over 8 seconds.
– Enhanced Blizzard: Blizzard deals 25% [x] increased damage to Frozen enemies.
– Mage’s Blizzard: When cast above 50 Mana, Blizzard’s duration is increased by 4 seconds.
– Wizard’s Blizzard: While you have an active Blizzard, your Core Skills cost 10% less Mana. - Firewall: Firewall allows Sorceress to create a damaging wall of flames that Burns enemies, dealing damage over 8 seconds.
– Mana Cost: 30
– Lucky Hit Chance: 40%
– Damage Type: Fire.
– Enchantment Effect: Each time an enemy takes Burning damage, there’s a 5% chance to spawn 2 Firewalls underneath them for 3 seconds.
– Description: Create a wall of flames that Burns enemies for X [160%] damage over 8 seconds.
– Enhanced Firewall: Enemies take 25% [x] increased Burning damage from you while standing in Firewall.
– Mage’s Firewall: Enemies continue Burning for 3 seconds after leaving Firewall.
– Wizard’s Firewall: You gain 5% [x] increased Mana Regeneration per active Firewall, up to 25% [x]. - Meteor: Meteor is a potent Sorceress Skill in Diablo 4, summoning a destructive meteor to strike enemies with high damage and leaving a burning ground in its wake.
– Mana Cost: 40
– Lucky Hit Chance: 40%
– Damage Type: Fire.
– Enchantment Effect Lucky Hit: 3% chance for a Meteor to fall on enemies.
– Description: Summon a meteor that strikes the target location, dealing X [50%] damage and Burning the ground for X [35%] damage over 3 seconds.
– Enhanced Meteor: If a cast of Meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location.
– Mage’s Meteor: If a cast of Meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location.
– Wizard’s Meteor: Meteor’s impact immobilizes enemies for 2 seconds.
Diablo 4 Sorceress Ultimate Skills
Ultimate Skills in Diablo 4 are formidable abilities with a significant cooldown. They require strategic planning and can only be used one at a time.
Here are some examples of Ultimate Skills and their effects:
- Deep Freeze: Enter an impregnable state of ice for four seconds, rendering yourself immune to harm. While encased in ice, unleash a relentless barrage of damage upon your enemies, freezing them in their tracks. When the icy shield dissipates, deliver a final blow with intensified damage, leaving your enemies shattered and frozen in despair.
– Cooldown: 60
– Lucky Hit Chance: 5%
– Damage Type: Cold.
– Description: Encase yourself in ice, becoming Immune for 4 seconds, continually dealing X [13%] damage, and Chilling enemies for 20%. When Deep Freeze expires, it deals an additional 31 [100%] damage.
Casting Deep Freeze again ends the effect early.
– Prime Deep Freeze: When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active.
– Supreme Deep Freeze: When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%. - Inferno: Summon a majestic serpent of flames that engulfs the surrounding area, scorching enemies with relentless infernal fury for a duration of eight seconds. Watch as the searing blaze consumes your adversaries, leaving nothing but ashes in its wake.
– Cooldown: 45
– Lucky Hit Chance: 38%
– Damage Type: Fire.
– Description: Summon a fiery serpent that continually constricts the target area, Burning enemies for X [295%] damage over 8 seconds.
– Prime Inferno: Inferno repeatedly Pulls Enemies to its center.
– Supreme Inferno: While Inferno is active, your Pyromancy Skills cost no Mana. - Unstable Currents: During a period of intense 10 seconds, every Shock spell you unleash will not only release its inherent power but also trigger a random Shock skill from the Core, Conjuration, or Mastery disciplines. Experience the electrifying unpredictability as the currents of arcane energy surge through your fingertips, granting you access to a diverse array of devastating abilities.
– Cooldown: 70 seconds.
– Damage Type: Lightning.
– Description: Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock Skill is also cast.
– Prime Unstable Currents: Unstable Currents increases your Attack Speed by 25% [+] while active.
– Supreme Unstable Currents: While Unstable Currents is active, Crackling Energy continually pulses and consumes no charges.
Diablo 4 Sorceress Passive Skills
- Core skills
- Elemental Dominance : Elemental Dominance enhances the damage of your Core skills when cast with more than 50 Mana.
– Your Core Skills deal 4% [x] increased damage when cast above 50 Mana. - Potent Warding: Potent Warding boosts resistance to all elements when using a non-basic skill, with half of that bonus also applied to the skill’s element for a brief duration.
– After casting a Non-Basic Skill, you gain 2% Resistance to all elements and 1% additional Resistance to that Skill’s element for 3 seconds. - Devastation (Passive): Devastation increases your maximum Mana.
– Your Maximum Mana is increased by 3.
- Defensive skills
- Elemental Attunement: Elemental Attunement allows the Sorceress to have a chance to reset the cooldown of one of her defensive skills, by performing a Critical Strike.
– Lucky Hit: Critical Strikes have a 5% chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds. - Glass Cannon: Glass Cannon allows you to deal increased damage, but also increases the damage you receive from all sources
– You deal 6% [x] increased damage, but take 3% [x] more damage.
- Conjuration skills
- Align the Elements (Passive): Align the Elements increases your damage reduction against elites.
– You gain 5% Damage Reduction against Elites for each second you haven’t taken damage from one, up to 50%. - Mana Shield: Mana Shield allows you to gain damage reduction for a few seconds for every 100 mana spent.
– Every time you spend 100 Mana, you gain 5% Damage Reduction for 5 seconds. - Protection: Protection allows you to create a barrier for 5 seconds when using a cooldown.
– Using a cooldown grants 10% of your Maximum Life as a Barrier for 5 seconds. - Conjuration Mastery: Conjuration Mastery grants each active Conjurations the ability to increase the damage you deal.
– You deal 1% [x] increased damage for each active Conjuration. - Precision Magic (Passive): Precision Magic is a Sorceress Skill in Diablo 4 that enhances your Lucky Hit Chance, increasing your chances of landing critical hits.
– Your Lucky Hit Chance is increased by up to 5% [+]
- Mastery skills
- Icy Veil: Icy Veil is a Sorceress Skill in Diablo 4 that extends the duration of barriers, enhancing the defensive capabilities of the Sorceress by providing longer-lasting protection.
– Your Barriers have a 5% [+] increased duration. - Cold Front: Cold Front is a Sorceress Skill in Diablo 4 that enhances the chilling effect applied by the Sorceress while barriers are active. To unlock Cold Front, it is necessary to invest at least one point in the prerequisite skill, Icy Veil.
– While you have a Barrier active, you apply 8% [x] more Chill. - Snap Freeze: Snap Freeze is a powerful Sorceress Skill in Diablo 4 that provides the Frost Skills with a chance to instantly freeze enemies on lucky hits. To unlock Snap Freeze, it is necessary to invest at least one point in the prerequisite skill, Icy Veil.
– Lucky Hit: Frost Skills have a 3% chance to instantly Freeze. - Inner Flames: Inner Flames is an impactful Sorceress Skill in Diablo 4 that enhances the damage output of Pyromancy skills when the character is in good health. By investing points into Inner Flames, the Sorceress can unleash even more devastating fire-based attacks, incinerating enemies with greater efficiency.
– Your Pyromancy Skills deal 3% [x] increased damage while you are Healthy. - Devouring Blaze: Devouring Blaze is a potent Sorceress Skill in Diablo 4 that augments Critical Strike Damage specifically against enemies afflicted by burning effects. This bonus becomes even more formidable when the burning enemies are also immobilized.
– You deal 10% [x] increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to 25% [x]. - Crippling Flames: Crippling Flames is a valuable Sorceress Skill in Diablo 4 that imbues Pyromancy spells with the ability to immobilize enemies for a brief duration. This chance of immobilization is further doubled when the Sorceress is in a healthy state. By investing points into Crippling Flames, the Sorceress gains enhanced crowd control capabilities, effectively restricting the movement of her adversaries and allowing for more strategic engagements.
– Lucky Hit: Your Pyromancy Skills have a 5% chance to immobilize enemies for 2 seconds. This chance is doubled while you are Healthy. - Static Discharge: Static Discharge is a compelling Sorceress Skill in Diablo 4 that augments the potential of critical strikes delivered through Shock-based abilities. With Static Discharge, there is an enhanced likelihood that critical strikes will generate a potent phenomenon known as Crackling Energy.
– Lucky Hit: Critical Strikes with Shock Skills have up to a 5% chance to form a Crackling Energy. - Shocking Impact: Shocking Impact is an electrifying Sorceress Skill in Diablo 4 that empowers the Sorceress to unleash potent Lightning damage whenever she successfully stuns an enemy. By investing points into Shocking Impact, the Sorceress harnesses the raw power of electricity, turning her stunning maneuvers into devastating strikes that electrify her adversaries.
– Every time you Stun an enemy, you deal X [15%] Lightning damage to them. - Invigorating Conduit: Invigorating Conduit is a potent Sorceress Skill in Diablo 4 that bestows the power to replenish mana with every absorption of crackling energy. By investing points into Invigorating Conduit, the Sorceress taps into the raw energy of lightning, harnessing it to rejuvenate her mana reserves whenever she absorbs the electrifying essence.
– Upon absorbing Crackling Energy, you gain 4 Mana.
- Ultimate skills
- Permafrost: Permafrost, a Sorceress Skill in Diablo 4, amplifies the damage inflicted by Frost Skills specifically against Elite enemies.
– Frost Skills deal 5% [x] increased damage to Elites. - Hoarfrost: Hoarfrost, a Sorceress Skill in Diablo 4, enhances damage against chilled enemies and doubles it against frozen enemies. Requires at least one point in Permafrost.
– You deal 3% [x] increased damage to Chilled enemies, and 6% [x] increased damage to Frozen enemies. - Icy Touch: Icy Touch, a Sorceress Skill in Diablo 4, amplifies damage against Vulnerable enemies. Requires at least one point in Permafrost.
– You deal 4% [x] increased Cold Damage to Vulnerable enemies. - Frigid Breeze: Frigid Breeze, a Sorceress Skill in Diablo 4, provides mana generation on cold damage to vulnerable enemies. Requires at least one point in Hoarfrost or Icy Touch.
– Lucky Hit: Cold Damage against Vulnerable enemies has a 20% chance to generate 5 Mana. - Fiery Surge: Fiery Surge, a Sorceress Skill in Diablo 4, boosts mana regeneration briefly upon killing a burning enemy.
– Killing a Burning enemy increases your Mana Regeneration by 10% [+] for 3 seconds. - Soulfire: Soulfire, a Sorceress Skill in Diablo 4, lowers the cost of Pyromancy skills when stationary for 1.5 seconds. Requires at least one point in Fiery Surge.
– After standing still for 1.5 seconds, your Pyromancy Skills cost 5% less Mana. - Endless Pyre: Endless Pyre, a Sorceress Skill in Diablo 4, boosts damage against burning enemies. Requires at least one point in Fiery Surge.
– You deal increased Burning damage to enemies for each second they remain Burning, up to 5% [x] after 5 seconds. - Warmth: Warmth, a Sorceress Skill in Diablo 4, provides healing for each nearby burning enemy. Doubled effect against bosses. Requires at least one point in Soulfire or Endless Pyre.
– Every 1 second, you Heal for 0.3% of your Maximum Life for each Nearby Burning enemy. Healing increased to 0.6% from Bosses. - Coursing Currents: Coursing Currents, a Sorceress Skill in Diablo 4, boosts Critical Strike Chance with each hit of a Shock Skill.
– Hitting enemies with Shock Skills increases your Critical Strike Chance by 1% [+]. Resets upon getting a Critical Strike. - Conduction: Conduction, a Sorceress Skill in Diablo 4, grants increased Movement Speed after landing a Critical Strike with any Shock Skill.
– Critical Strikes with Shock Skills increase your Movement Speed by 3% [+] for 3 seconds. - Electrocution: Electrocution, a Sorceress Skill in Diablo 4, reduces enemy damage temporarily when they are critically struck by any shock skill.
– Enemies deal 5% less damage for 5 seconds after being Critically Struck by your Shock Skills. - Convulsions: Convulsions, a Sorceress Skill in Diablo 4, grants shock skills a chance to stun enemies for a few seconds.
– Lucky Hit: Shock Skills have a 3% chance to Stun enemies for 3 seconds. - Avalanche (Passive): Avalanche, a Sorceress Key Passive in Diablo 4, increases the chance for frost Skills to consume no Mana and deal 40% more damage. The chance is doubled against Vulnerable enemies.
– Lucky Hit: Your Frost Skills have up to a 10% chance to make your next cast of Ice Shards, Frozen Orb, or Blizzard consume no Mana and deal 40% [x] increased damage. Chance is doubled against Vulnerable enemies. - Shatter: Shatter, a Sorceress Key Passive in Diablo 4, causes enemies to explode for 25% of the damage dealt to them when the Freeze effect expires
– After Freeze expires, enemies explode for 25% of the damage you dealt to them while Frozen. - Overflowing Energy: Overflowing Energy, a Sorceress Key Passive in Diablo 4, allows hits to affect one additional enemy with crackling Energy and reduces Shock Skill cooldowns by 0.1s (0.25s vs Elites).
– Crackling Energy hits 1 additional enemy. Each time Crackling Energy hits an enemy, your Shock Skill cooldowns are reduced by 0.1 seconds, increased to 0.25 seconds against Elites. - Vyr’s Mastery: Vyr’s Mastery, a Sorceress Key Passive in Diablo 4, increases damage taken by close enemies from Shock Skills by 10% and reduces their damage to you by 20%. Critical Strikes amplify these bonuses by 25% for 3 seconds.
– Close enemies take 10% [x] increased damage from your Shock Skills and deal 20% less damage to you. Critical Strikes increase these bonuses by 25% for 3 seconds. - Esu’s Ferocity: Esu’s Ferocity, a Sorceress Key Passive in Diablo 4, boosts fire Critical Strike Damage by 25% against enemies above 50% Life. Additionally, fire Critical Strike Chance increases by 5% against enemies below 50% Life. Eliminating an enemy with a Critical Strike extends these bonuses to all enemies for 3 seconds.
– Your Fire Critical Strike Damage is increased by 25% [x] against enemies above 50% Life. Your Fire Critical Strike Chance is increased by 5% [+] against enemies below 50% Life.
Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds. - Combustion: Combustion, a Sorceress Key Passive in Diablo 4, enhances burning effects to inflict 2% increased damage per unique source of Burning applied to an enemy. The bonus is doubled when the enemy is Burning from three or more sources.
– Your Burning effects deal 2% [x] increased damage per unique source of Burning you have applied to the enemy. If the enemy is Burning from 3 or more sources, this bonus is doubled.
Diablo 4 Sorcerer Skills Conclusion
The Diablo 4 Sorcerer Skills offer a versatile and powerful toolkit to control the battlefield through elemental mastery. This guide has provided you with an outline of each skill category and examples of skills within them. With this knowledge, you can experiment with different skill combinations and tailor your Sorcerer to your preferred playstyle.